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Media Design School - Billy Blue - Torrens

The Bright Awards celebrate students across Australia in Years 11-12 who are bringing their creative craft to life

Schedule

Call for entries

6 Sep — 1 Dec, 2017

Assessment

10 Dec, 2017 — 19 Jan, 2018

Awards announced

20 Jan, 2018

Categories

A
Graphic Design

Evaluation Criteria

About this category

In this category, we’ll be looking for pieces that represent you as a graphic designer. This could be traditional or digital art and can span anything from works that create a visual identity for a person or organisation (such as logos, typefaces, letterhead or posters); magazine covers or layouts; product packaging and design; designs specifically for t-shirts or apparel; or illustrations.

Concept

We’re looking for work that is all your own – that is, work that is based off of original thoughts, concepts and ideas that you have created yourself.  Our judge will be looking at both the aesthetics of your design ideas (what it looks like visually) and the user friendliness and functionality of your concept. 

Entry Requirements

Images

We are looking for between 3 — 10 images that represent your breadth of work as a graphic designer. Ideally, we'd like your images to be in JPEG or PNG format in RGB colour mode.

Video

The easiest way to submit a video for this category is to upload it to a video-sharing website such as Vimeo or YouTube. If you want to make your video private, you'll also need to send us to password to view your video too! 

 
B
Web and Interactive

Evaluation Criteria

About this category

In this category, we’ll be looking for pieces that represent you as a web or interactive designer. Entries for this category could span anything from functional websites to interactive installations or UX projects … or even just concepts for any of the above!

Concept

We’re looking for original thoughts, concepts and ideas that you have created by yourself. Our judge will be looking at both the aesthetics of your design ideas (what it looks like visually) and the user friendliness and functionality of your project.

Entry Requirements

Video

The easiest way to submit a video for this category is to upload it to a video-sharing website such as Vimeo or YouTube. If you want to make your video private, you'll also need to send us to password to view your video too!

URLs

If you have created a website to display your interactive projects on, you can send us a link to your page — just make sure it's live so we can see it!

 
C
Photography

Evaluation Criteria

About this category

In the Photography category, we’re looking for images  that showcase your photography skills. Your photographs could be of anything: architecture, landscape & nature, portrait, still-life, street photography ... you name it, we'll accept it!

Concept

We’ll be judging your work based on your creativity, the composition of the shot, and the story or narrative behind them.

Entry Requirements

Images

In this category, we are looking for three images. The smallest image size that we recommend you submit would be 1MB and the largest size 5MB. Ideally, we'd like your images to be in JPEG or PNG format in RGB colour mode.

 
D
Animation

About this category

Concept

A submission in the Animation category could be anything from a concept for a 2D or 3D character right through to an animated short film. We’re looking for work that is based off concepts and ideas that you have created by yourself (so no replications or fan art entries, please). We’ll also be judging this category based on the potential story behind the creative output, originality, and the technical execution of the animation.

Entry Requirements

Images

We are looking for between 3 — 10 images that represent your breadth of work as an animator. Ideally, we'd like your images to be presented as JPEG files or as a multi-page PDF (where each image or concept is presented on a different page) in RGB colour mode.

Videos

The easiest way to submit a video for this category is to upload it to a video-sharing website such as Vimeo or YouTube. If you want to make your video private, you'll also need to send us to password to view your video too! 

Alternatively, if you want to send us the original file, you will need to compress the video and submit it as FULL HD (1080p) or HD (720p).

 
E
Games

About this category

The Games category is open to everyone from 2D or 3D artists who have devised a concept for a game to those who have created their own playable demo.

We’re looking for work that is all your own — that is, work that is based off of original thoughts, concepts and ideas that you have created yourself. Our judge will be looking at both the aesthetics of your design ideas (what it looks like visually) and the user friendliness and functionality of your concept. 

Entry Requirements

Images

We are looking for between 3 — 10 images that represent your breadth of work as a game designer. Ideally, we'd like your images to be presented as JPEG files or as a multi-page PDF (where each image or concept is presented on a different page) in RGB colour mode. 

Videos

The easiest way to submit a video for this category is to upload it to a video-sharing website such as Vimeo or Youtube. If you want to make your video private, you'll also need to send us to password to view your video too! 

 
F
Fashion

Evaluation Criteria

About this category

In this category, we’ll be looking for pieces that represent you as a fashion/textile designer. This could be traditional or digital art and can span anything from illustrations, textiles and garments. Submissions can be in one, two or all three mediums.

Concept

We’re looking for work that is all your own – that is, work which is based on original thoughts, concepts and ideas that you have created yourself. Our judge will be looking at both the aesthetics of your design ideas (what it looks like visually), the development process, technique, creativity and presentation (layout).

Entry Requirements

Images

We are looking for between 3-10 images that represent your breadth of work as a fashion designer. Ideally, we'd like your images to be in JPEG or PNG format in RGB colour mode.

Video

The easiest way to submit a video for this category is to upload it to a video-sharing website such as Vimeo or YouTube. If you want to make your video private, you'll also need to send us the password to view your video. 

 

 

 
G
Interior Design

Evaluation Criteria

About this category

In this category, we’ll be looking for pieces that represent you as an interior designer. These could be hand-drawn/made or digital, and could include drawings, models, pictures or conceptual renders. Submissions will be accepted in one or a combination of these formats. 

Concept

We’re looking for work that is all your own – that is, work which is based on original thoughts, concepts and ideas that you have created yourself. Our judge will be looking at both the aesthetics of your design ideas (what it looks like visually), the development process, techniques used, creativity, 3D spatial awareness, an understanding of the elements and principles of design, and presentation (layout).

 

Entry Requirements

Images

We are looking for between 3-10 images that represent your breadth of work as an interior designer. Ideally, we'd like your images to be in JPEG or PNG format in RGB colour mode.

Video

The easiest way to submit a video for this category is to upload it to a video-sharing website such as Vimeo or YouTube. If you want to make your video private, you'll also need to send us the password to view your video. 

 

Judges

Eric Thompson

Eric Thompson

Eric has been a practicing designer for 25 years and an educator for the past 11 years and holds a Master of Design. He has worked in New Zealand & England, where he had his own design agency in London for eight years, and now in Australia as the Director of Innovation, Industry and Employability for the Design Vertical at Torrens University. He is an award winning designer, lecturer, journalist and a best selling author. Eric has also taken part on various national and international design discussion panels and facilitated a number of successful design hackathons and hosts a Vlog on creativity.

Robyn Latimer

Robyn Latimer

Robyn has a Bachelor of Design, Visual Communication from UTS and a Graduate Certificate of Design from TUA.  She has practiced within multi sectors of the design industry including studio owner/operator for 25 years. Starting out at HarperCollins Publishers heading the coveted Fiction, and Gift & Stationary lists, publishing became her area of specialisation in both print and digital formats.  Robyn is passionate about using design ‘for good and not evil’ and has performed work on a pro-bono basis in the not-for-profit sector for the past 10 years for which she received a 2010 NSW volunteer of the year award. Robyn is now Program Director of Communication Design and Graphic Design at Billy Blue Design School, Torrens University Australia. 

David Agius

David Agius

David Agius has been practicing and teaching interactive design and development for over 20 years. Prior to joining Billy Blue College of Design, Torrens University David led the digital and interactive team at Holy Cow! David was across design and advertising, worked on award winning projects for a variety of clients in corporate and retail. At Billy Blue he’s lectured in interactive development, user experience design, mentored in capstone graduate project classes, directed interactive installation exhibitions and written the course framework for the Interaction Design Major degree. David continues to use emerging technology with his students as a platform for creative expression and experimentation.

Guy Sherlock

Guy Sherlock

Guy is interested in the traditions of photography — believing that photography should be a separate art form from that of extreme digital manipulation, or compositing. In recent years Guy has worked as a professional freelance photographer across a number of styles and genres, exhibiting in galleries as well as being published in many newspapers and magazines. As a senior academic Guy’s goal is to bring industry knowledge, skills and practice to the classroom — providing students with an industry related education and experience.

Ivan Kintanar

Ivan Kintanar

Ivan has worked in the 3D industry for over 15 years as a VFX, 3D and Game Artist. He has worked on projects worldwide and has numerous film, TV and game credits working on projects for 2K Games, Tacx, Saatchi & Saatchi and Buick among others. Ivan has a Masters in Digital Media from the University of Newcastle and is currently a 3D Lecturer for Digital Media in Billy Blue College of Design, Torrens University

Trent Naylor

Trent Naylor

Trent is a co-founder of Sydney-based games studio, Pygmy Tyrant and a passionate educator in Games Design. He has an eclectic history in education moving from Theology to Interactive Entertainment. He has been designing and creating content for games for over 20 years and working with high school & university students for nearly 12. He is currently the Senior Lecturer in Games for Media Design School Sydney and through his own research & work and by facilitating passion in his students, he hopes to see games grow as a medium for art and story-telling.

Jillian James

Jillian James

Jillian James is Senior Lecturer in Branded Fashion Design at Billy Blue College of Design, Torrens University. Her areas of speciality include creativity and ideas generation processes, garment construction, design context and theory and research methodologies. These subject areas allow Jillian to foster a compliment of both practice and theory in a blended learning environment. Over the past eight years Jillian has also been actively involved in the academic processes relating to course development and moderation. Jillian has completed a Master of Design and has also obtained a Bachelor of Design and a Bachelor of Art Education and completed a Diploma of Fashion Design prior to that.

Melissa O’brien

Melissa O’brien

Melissa is an interior architect, designer, decorator, stylist, researcher, and educator with 15 years experience across these fields. She has a Bachelor of Interior Architecture from UNSW and is currently completing her Masters of Design at Torrens University. With a background predominantly in large-scale commercial projects, Melissa is now a Director with Maxwell + Shirley, an interior design practice working primarily in residential architecture and interior design, and is also a senior academic in Interior Design and Decoration at Torrens University.

Bright Awards is a rare celebration of creative craft within secondary schools around Australia. Designed to highlight emerging young creative talent. Brought to you by Media 
Design School and Billy Blue College of Design.

Each winner will be awarded two major cash prizes: one for themselves and one for their school. Need another reason to enter? Your school could be in the running to win the Bright School of the Year Award, demonstrating the school’s ability to produce talented students in the fields of digital and traditional design.

Visit mediadesignschool.tua.edu.au & billyblue.edu.au